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Child of Night

  • Callum Burden
  • Nov 27, 2019
  • 1 min read

Updated: Dec 3, 2019

Child of Night was a 3D isometric stealth game. You play as a vampire who must use his abilities to navigate the town and eat the villagers that reside in the town. Child of Night was a 15-week student project that was completed together in a group. The game was created using the Unity engine. Using C# I developed the game play systems and technical sound for the game.



 
 
 

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